A downloadable game for Windows
PAX AUS DEMO NOW AVAILABLE FOR DOWNLOAD
Welcome aboard Voyager Project; a narrative puzzler about being alone, together, in the vast horror of space.
This cooperative experience casts two players as a recon team dispatched to Station Eos, a cold-war era science-fantasy facility hidden below the surface of Pluto, in response to a distress beacon received ten years too late.
One player, the ‘Explorer’, is the 'boots-on-the-ground’ search party; traversing Station Eos in first-person while overcoming physical challenges and threats. Their companion is the ‘Operator’, a hacker-archetype who provides support remotely from terminal interfaces inside the relative safety of an orbital pod. The Operator must monitor their teammate’s vitals, remotely control aspects of the environment and hack into the station's data archives to uncover hidden information.
The Explorer must become the Operator’s eyes and hands, as they traverse ever deeper into the derelict station. By combining their knowledge and abilities, the two players solve environmental puzzles, overcome deadly hazards and uncover a timeline of events leading up to the crew’s mysterious disappearance.
Using two networked computers, both players’ games are deeply entwined and co-dependant - making communication the cornerstone of the experience.
Andrew Anastasi Gameplay and System Engineer
Shaun Bright Lead Level Designer
Monica Flores QA Lead
Matthew Harvey Lead Programmer
Lloyd Iddles Network and Gameplay Engineer
Jessica May Art Director / 3D Artist
Josh Morris Character and Environment Artist / Animator
Nathanial Preller Technical Artist / Sound Director
Felix Strangio Producer / Creative Director
- Please note that Voyager Project requires two PC machines with an ethernet cable connection
- Please read the enclosed Read-Me file carefully for detailed set-up instructions